CarPlay

I’m traveling in Seattle this week for the first time in a while (like, over ten years). Also for the first time in a while, I have a rental car rather than relying on ridesharing to get around. So when I stepped into the rental Chevy that Avis provided, I was expecting another ho-hum vehicular experience.

The car is, indeed, ho-hum, from the perspective of moving me from one place to another—though pushbutton start is something I didn’t expect to find in an American midsize car. What was seriously surprising was what happened when I found the USB jack and plugged my phone in to charge. My phone prompted me to install an app from the App Store, which is behavior I’ve seen before; I declined. And then it started CarPlay.

Apple’s CarPlay is, as promised, a simplified OS for your car’s entertainment display that rapidly did the following for me as I got ready to drive:

  1. Brought up my Apple Maps destination on the big screen, saving me the problem of driving while consulting a non-mounted phone. Safer and more convenient.
  2. Offered to read me (not show me) my text messages when new ones came in. Safer.
  3. Let the radio (which I had tuned to KEXP) play, but also offered touchscreen access to my iTunes library and to Overcast, the app I use for podcast listening. Cool, especially when the afternoon KEXP DJ threw on a set I didn’t want to listen to.

Because I didn’t install the car’s app, a few things were slightly jarring, like switching audio between FM radio and my phone’s audio. But everything else just worked. And I didn’t even play with in-car Siri yet.

Looks like CarPlay is currently supported on almost every model of car that I’d consider for my next purchase. Looking forward to it. I didn’t realize how poor the in-dash experience of my 2012 VW GTI was until I tried this.